## jackaudiosink

jackaudiosink

## Properties

JackClient * | client | Read / Write
GstJackConnect | connect | Read / Write
gchar * | server | Read / Write
gchar * | client-name | Read / Write
GstJackTransport | transport | Read / Write
gchar * | port-pattern | Read / Write

## Types and Values

struct | GstJackAudioSink

## Object Hierarchy

        GObject
        ╰── GInitiallyUnowned
            ╰── GstObject
                ╰── GstElement
                    ╰── GstBaseSink
                        ╰── GstAudioBaseSink
                            ╰── GstJackAudioSink

## Description

A Sink that outputs data to Jack ports.

It will create N Jack ports named out_<name>_<num> where <name> is the element name and <num> is starting from 1. Each port corresponds to a gstreamer channel.

The samplerate as exposed on the caps is always the same as the samplerate of the jack server.

When the “connect” property is set to auto, this element will try to connect each output port to a random physical jack input pin. In this mode, the sink will expose the number of physical channels on its pad caps.

When the “connect” property is set to none, the element will accept any number of input channels and will create (but not connect) an output port for each channel.

The element will generate an error when the Jack server is shut down when it was PAUSED or PLAYING. This element does not support dynamic rate and buffer size changes at runtime.

### Example launch line

    1

    gst-launch-1.0 audiotestsrc ! jackaudiosink

Play a sine wave to using jack.

## Synopsis

### Element Information

plugin | jack
author | Wim Taymans <wim.taymans@gmail.com>
class | Sink/Audio

### Element Pads

name | sink
direction | sink
presence | always
details | audio/x-raw, format=(string)F32LE, layout=(string)interleaved, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]

## Functions

## Types and Values

### struct GstJackAudioSink

    struct GstJackAudioSink;

Opaque GstJackAudioSink.

## Property Details

### The `“client”` property

      “client”                   JackClient *

Handle for jack client.

Owner: GstJackAudioSink

Flags: Read / Write

### The `“connect”` property

      “connect”                  GstJackConnect

Specify how the output ports will be connected.

Owner: GstJackAudioSink

Flags: Read / Write

Default value: Automatically connect ports to physical ports

### The `“server”` property

      “server”                   gchar *

The Jack server to connect to (NULL = default).

Owner: GstJackAudioSink

Flags: Read / Write

Default value: NULL

### The `“client-name”` property

      “client-name”              gchar *

The client name to use.

Owner: GstJackAudioSink

Flags: Read / Write

Default value: NULL

### The `“transport”` property

      “transport”                GstJackTransport

The jack transport behaviour for the client.

Owner: GstJackAudioSink

Flags: Read / Write

### The `“port-pattern”` property

      “port-pattern”             gchar *

autoconnect to ports matching pattern, when NULL connect to physical ports

Owner: GstJackAudioSink

Flags: Read / Write

Default value: NULL

Since: 1.6

## See Also

GstAudioBaseSink, GstAudioRingBuffer